
Distraction Simulator 2.0
A 60-second attention test. Click what matters. Miss enough, and the feed wins.
What you’re doing
You’ll see a stream of floating chips. Some are signal (the kind of thinking
that slows you down in a good way). Some are distraction
(the kind of certainty that speeds you up in a bad way).
The system gets faster. The language gets fuzzier. That’s intentional.
before your attention hit zero.
How to play
- Pick a level: Casual, Normal, or Observer.
- Press Start (audio begins only after this click).
- Click chips you judge as “signal”.
- Wrong clicks cost more than right clicks earn.
- The round ends at 0:00 or when Attention reaches 0.
Tip: If sound doesn’t play on iPhone, toggle mute once after pressing Start.

After you crash
You didn’t fail. The system isn’t designed to be manageable.
Reflection prompt: What didn’t you have time to think about?
Why this exists
Distraction Simulator is a short-form satire experiment about attention,
outrage cycles, and what gets buried while we’re reacting.
No accounts. No funnels. Just a small project with a sharp point.